Keep
Keep to evolve
Azurill will not win battles on its own, but Azumarill is S-tier for Great League. Keep the good-IV copies and the candy to evolve one.
Collection value
Nothing special: keep one for the Pokedex.
Tiers: S = meta-defining, A = strong, B = playable, C = niche. PvP from PvPoke overall rankings; raids from computed DPS/TDO within each attacking type; Max Battles from GO Hub tier lists.
Base stats
Base stats. Bars are scaled to the strongest Pokemon in the game.
Evolution line
- → Marill: 25 candy
Check your Pokemon's IVs
Ranks all 4,096 spreads for each leagueLoading IV checker…
PvP rankings (GO Battle League)
Not ranked in any PvPoke league (usually because the CP or stats do not fit, or it is unreleased).
Raid attacker rankings
| Attacking type | Tier | Rank | DPS | TDO | Best moves |
|---|---|---|---|---|---|
| ice | – | #231 / 231 | 1.8 | 11 | Bubble · Ice Beam |
| water | – | #282 / 282 | 1.8 | 11 | Bubble · Bubble Beam |
| normal | – | #353 / 353 | 1.9 | 12 | Bubble · Body Slam |
Level 40, 15/15/15, neutral target. DPS = damage per second, TDO = total damage output before fainting. Rank is among every Pokemon using that attacking type.
Moves
| Fast move | Type | Raid power | Energy | Duration | DPS | PvP power | PvP energy | Speed |
|---|---|---|---|---|---|---|---|---|
Splash | water | 0 | +17 | 1.5s | 0.0 | 0 | +12 | 4 turns |
Bubble | water | 10 | +12 | 1.0s | 10.0 | 8 | +11 | 3 turns |
| Charged move | Type | Raid power | Energy | Duration | Dmg/energy | PvP power | PvP energy | Effects |
|---|---|---|---|---|---|---|---|---|
Bubble Beam | water | 45 | -33 | 2.0s | 1.36 | 50 | -50 | 100% chance: -1 foe Atk |
Ice Beam | ice | 95 | -50 | 3.5s | 1.90 | 90 | -55 | |
Body SlamSTAB | normal | 50 | -33 | 2.0s | 1.52 | 65 | -40 |
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