#160 · Generation 2
Feraligatr
- Max CP (L40 / L50)
- 2,857 / 3,230
- Raid catch CP (L20 / L25)
- 1,632 / 2,040
- Research CP (L15)
- 1,224
- Buddy distance
- 3 km
- 2nd charged move
- 10,000 dust · 25 candy
- Shiny
- Shadow
- Tradable
- Mega
- Dynamax
Keep
Keep
Feraligatr earns its spot: S-tier Great League and S-tier Ultra League (Shadow).
Battle roles
- SGreat League#19 of 1146 · score 90.6
It is ranked #19 in Great League on PvPoke with Shadow Claw / Hydro Cannon / Ice Beam.
- SUltra Leagueshadow#14 of 844 · score 91.7
The Shadow version is ranked #14 in Ultra League on PvPoke with Shadow Claw / Hydro Cannon / Ice Beam.
- CWater raid attackershadow#18 Water · 15.2 DPS
As a Shadow it ranks #18 of 282 Water-type attackers with Water Gun / Hydro Cannon (needs an Elite TM).
- –Master Leagueshadow#164 of 406 · score 67.4
Ranked #164 of 406; not competitive in Master League.
Collection value
- Shadow version exists: Shadows hit 20% harder and are worth a raid slot even with low IVs.
Tiers: S = meta-defining, A = strong, B = playable, C = niche. PvP from PvPoke overall rankings; raids from computed DPS/TDO within each attacking type; Max Battles from GO Hub tier lists.
Base stats
Base stats. Bars are scaled to the strongest Pokemon in the game.
Evolution line
Totodile- →25 candy
Croconaw - →100 candy
Feraligatr
Check your Pokemon's IVs
Ranks all 4,096 spreads for each leagueLoading IV checker…
PvP rankings (GO Battle League)
| League | Tier | Rank | Score | Recommended moves | Typical build |
|---|---|---|---|---|---|
| Great League | S | #19 / 1146 | 90.6 | Shadow Claw · Hydro Cannon · Ice Beam Feraligatr is a longtime staple thanks to its powerful moveset. Shadow Claw shreds through ever-present Ghost types, and gives it a more neutral profile into other Waters. Preference for Shadow vs non-Shadow is split, currently leaning toward non-Shadow. | L19.5 · 5/11/14 |
| Great LeagueShadow | S | #32 / 1146 | 90.1 | Shadow Claw · Hydro Cannon · Ice Beam Feraligatr is a longtime staple thanks to its powerful moveset. Shadow Claw shreds through ever-present Ghost types, and gives it a more neutral profile into other Waters. Preference for Shadow vs non-Shadow is split, currently leaning toward non-Shadow. | L19.5 · 5/11/14 |
| Ultra League | S | #15 / 844 | 91.5 | Shadow Claw · Hydro Cannon · Ice Beam Feraligatr is a longtime staple thanks to its powerful moveset. Shadow Claw shreds through ever-present Ghost types, and gives it a more neutral profile into other Waters. | L35 · 4/15/11 |
| Ultra LeagueShadow | S | #14 / 844 | 91.7 | Shadow Claw · Hydro Cannon · Ice Beam Feraligatr is a longtime staple thanks to its powerful moveset. Shadow Claw shreds through ever-present Ghost types, and gives it a more neutral profile into other Waters. | L35 · 4/15/11 |
| Master League | – | #166 / 406 | 67.3 | Shadow Claw · Hydro Cannon · Ice Beam | L50 · 15/15/15 |
| Master LeagueShadow | – | #164 / 406 | 67.4 | Shadow Claw · Hydro Cannon · Ice Beam | L50 · 15/15/15 |
| Ultra Premier | A | #24 / 689 | 93.6 | Shadow Claw · Hydro Cannon · Ice Beam | |
| Ultra PremierShadow | S | #16 / 689 | 94.7 | Shadow Claw · Hydro Cannon · Ice Beam | |
| Master Premier | A | #15 / 274 | 87.4 | Shadow Claw · Hydro Cannon · Ice Beam | L50 · 15/15/15 |
| Master PremierShadow | B | #24 / 274 | 84.1 | Shadow Claw · Hydro Cannon · Ice Beam | L50 · 15/15/15 |
Source: PvPoke overall rankings. Score is relative to the league meta (100 = best). Typical build is the IV spread PvPoke assumes.
Raid attacker rankings
| Attacking type | Tier | Rank | DPS | TDO | Best moves |
|---|---|---|---|---|---|
| waterShadow | C | #18 / 282 | 15.2 | 255 | Water Gun · Hydro CannonElite TM |
| water | – | #44 / 282 | 12.9 | 260 | Water Gun · Hydro CannonElite TM |
| iceShadow | – | #48 / 231 | 11.8 | 198 | Waterfall · Ice Beam |
| ice | – | #83 / 231 | 10.0 | 201 | Waterfall · Ice Beam |
| darkShadow | – | #90 / 360 | 11.0 | 184 | Waterfall · Crunch |
| dark | – | #145 / 360 | 9.2 | 186 | Waterfall · Crunch |
Level 40, 15/15/15, neutral target. DPS = damage per second, TDO = total damage output before fainting. Rank is among every Pokemon using that attacking type.
Moves
| Fast move | Type | Raid power | Energy | Duration | DPS | PvP power | PvP energy | Speed |
|---|---|---|---|---|---|---|---|---|
WaterfallSTAB | water | 13 | +7 | 1.0s | 13.0 | 11 | +10 | 3 turns |
Bite | dark | 6 | +4 | 0.5s | 12.0 | 2 | +4 | 1 turn |
Ice Fang | ice | 12 | +20 | 1.5s | 8.0 | 8 | +6 | 2 turns |
Shadow Claw | ghost | 6 | +4 | 0.5s | 12.0 | 6 | +8 | 2 turns |
Water GunElite TMSTAB | water | 5 | +5 | 0.5s | 10.0 | 3 | +3 | 1 turn |
| Charged move | Type | Raid power | Energy | Duration | Dmg/energy | PvP power | PvP energy | Effects |
|---|---|---|---|---|---|---|---|---|
Crunch | dark | 65 | -33 | 3.0s | 1.97 | 70 | -45 | 20% chance: -1 foe Def |
Hydro PumpSTAB | water | 135 | -100 | 3.5s | 1.35 | 130 | -75 | |
Ice Beam | ice | 95 | -50 | 3.5s | 1.90 | 90 | -55 | |
Hydro CannonElite TMSTAB | water | 90 | -50 | 2.0s | 1.80 | 80 | -40 |
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