#116 · Generation 1
Horsea
- Max CP (L40 / L50)
- 1,056 / 1,194
- Raid catch CP (L20 / L25)
- 603 / 754
- Research CP (L15)
- 452
- Buddy distance
- 3 km
- 2nd charged move
- 50,000 dust · 50 candy
- Shiny
- Shadow
- Tradable
- Mega
- Dynamax
Keep
Keep to evolve
Horsea will not win battles on its own, but Kingdra is A-tier for Great League. Keep the good-IV copies and the candy to evolve one.
Battle roles
- –Little Cupshadow#163 of 168 · score 45.5
Ranked #163 of 168; not competitive in Little Cup.
Worth evolving into
KingdraA Great LeagueA Ultra League
Collection value
- Shadow version exists: Shadows hit 20% harder and are worth a raid slot even with low IVs.
Tiers: S = meta-defining, A = strong, B = playable, C = niche. PvP from PvPoke overall rankings; raids from computed DPS/TDO within each attacking type; Max Battles from GO Hub tier lists.
Base stats
Base stats. Bars are scaled to the strongest Pokemon in the game.
Evolution line
- → Seadra: 25 candy
Check your Pokemon's IVs
Ranks all 4,096 spreads for each leagueLoading IV checker…
PvP rankings (GO Battle League)
| League | Tier | Rank | Score | Recommended moves | Typical build |
|---|---|---|---|---|---|
| Little Cup | – | #164 / 168 | 43.5 | Bubble · Dragon Pulse · Bubble Beam | L18 · 4/15/14 |
| Little CupShadow | – | #163 / 168 | 45.5 | Bubble · Dragon Pulse · Bubble Beam | L18 · 4/15/14 |
Source: PvPoke overall rankings. Score is relative to the league meta (100 = best). Typical build is the IV spread PvPoke assumes.
Raid attacker rankings
| Attacking type | Tier | Rank | DPS | TDO | Best moves |
|---|---|---|---|---|---|
| dragonShadow | – | #156 / 167 | 5.5 | 30 | Water Gun · Dragon Pulse |
| dragon | – | #157 / 167 | 5.2 | 34 | Water Gun · Dragon Pulse |
| steelShadow | – | #162 / 180 | 5.5 | 30 | Water Gun · Flash Cannon |
| steel | – | #165 / 180 | 4.8 | 31 | Water Gun · Flash Cannon |
| waterShadow | – | #247 / 282 | 5.7 | 31 | Water Gun · Bubble Beam |
| water | – | #249 / 282 | 5.5 | 35 | Water Gun · Bubble Beam |
Level 40, 15/15/15, neutral target. DPS = damage per second, TDO = total damage output before fainting. Rank is among every Pokemon using that attacking type.
Moves
| Fast move | Type | Raid power | Energy | Duration | DPS | PvP power | PvP energy | Speed |
|---|---|---|---|---|---|---|---|---|
Water GunSTAB | water | 5 | +5 | 0.5s | 10.0 | 3 | +3 | 1 turn |
BubbleSTAB | water | 10 | +12 | 1.0s | 10.0 | 8 | +11 | 3 turns |
| Charged move | Type | Raid power | Energy | Duration | Dmg/energy | PvP power | PvP energy | Effects |
|---|---|---|---|---|---|---|---|---|
Bubble BeamSTAB | water | 45 | -33 | 2.0s | 1.36 | 50 | -50 | 100% chance: -1 foe Atk |
Dragon Pulse | dragon | 90 | -50 | 3.5s | 1.80 | 90 | -55 | |
Flash Cannon | steel | 100 | -100 | 2.5s | 1.00 | 110 | -65 |
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