#808 · Generation 7
Meltan
steelMythical
- Max CP (L40 / L50)
- 1,068 / 1,207
- Raid catch CP (L20 / L25)
- 610 / 762
- Research CP (L15)
- 457
- Buddy distance
- 20 km
- 2nd charged move
- 100,000 dust · 100 candy
- Shiny
- Shadow
- Tradable
- Mega
- Dynamax
Keep
Keep to evolve
Meltan will not win battles on its own, but Melmetal is S-tier for Great League. Keep the good-IV copies and the candy to evolve one.
Battle roles
- –Great League#1131 of 1146 · score 41.8
Ranked #1131 of 1146; not competitive in Great League.
Worth evolving into
MelmetalS Great LeagueS Ultra LeagueA Master LeagueA Steel raid attacker
Collection value
- Mythical: keep at least one, and hold on to hundos and shinies.
Tiers: S = meta-defining, A = strong, B = playable, C = niche. PvP from PvPoke overall rankings; raids from computed DPS/TDO within each attacking type; Max Battles from GO Hub tier lists.
Base stats
Attack118
Defense99
Stamina130
Base stats. Bars are scaled to the strongest Pokemon in the game.
Evolution line
- → Melmetal: 400 candy
Check your Pokemon's IVs
Ranks all 4,096 spreads for each leagueLoading IV checker…
PvP rankings (GO Battle League)
| League | Tier | Rank | Score | Recommended moves | Typical build |
|---|---|---|---|---|---|
| Great League | – | #1131 / 1146 | 41.8 | Thunder Shock · Flash Cannon · Thunderbolt | L50 · 15/15/15 |
Source: PvPoke overall rankings. Score is relative to the league meta (100 = best). Typical build is the IV spread PvPoke assumes.
Raid attacker rankings
Moves
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