#651 · Generation 6
Quilladin
- Max CP (L40 / L50)
- 1,719 / 1,943
- Raid catch CP (L20 / L25)
- 982 / 1,228
- Research CP (L15)
- 736
- Buddy distance
- 3 km
- 2nd charged move
- 10,000 dust · 25 candy
- Shiny
- Shadow
- Tradable
- Mega
- Dynamax
Keep
Keep to evolve
Quilladin will not win battles on its own, but Chesnaught is A-tier for Grass raid attacker. Keep the good-IV copies and the candy to evolve one.
Battle roles
- –Great League#492 of 1146 · score 76.1
Ranked #492 of 1146; not competitive in Great League.
Worth evolving into
ChesnaughtA Grass raid attacker (shadow)
Collection value
- Shadow version exists: Shadows hit 20% harder and are worth a raid slot even with low IVs.
Tiers: S = meta-defining, A = strong, B = playable, C = niche. PvP from PvPoke overall rankings; raids from computed DPS/TDO within each attacking type; Max Battles from GO Hub tier lists.
Base stats
Base stats. Bars are scaled to the strongest Pokemon in the game.
Evolution line
Chespin- →25 candy
Quilladin - →100 candy
Chesnaught
- → Chesnaught: 100 candy
Check your Pokemon's IVs
Ranks all 4,096 spreads for each leagueLoading IV checker…
PvP rankings (GO Battle League)
| League | Tier | Rank | Score | Recommended moves | Typical build |
|---|---|---|---|---|---|
| Great League | – | #492 / 1146 | 76.1 | Low Kick · Energy Ball · Body Slam | L35 · 5/15/15 |
| Great LeagueShadow | – | #519 / 1146 | 75.4 | Low Kick · Energy Ball · Body Slam | L35 · 5/15/15 |
Source: PvPoke overall rankings. Score is relative to the league meta (100 = best). Typical build is the IV spread PvPoke assumes.
Raid attacker rankings
| Attacking type | Tier | Rank | DPS | TDO | Best moves |
|---|---|---|---|---|---|
| steelShadow | – | #125 / 180 | 8.3 | 95 | Vine Whip · Gyro Ball |
| steel | – | #130 / 180 | 7.2 | 97 | Vine Whip · Gyro Ball |
| normalShadow | – | #176 / 353 | 8.5 | 96 | Vine Whip · Body Slam |
| normal | – | #198 / 353 | 7.3 | 99 | Vine Whip · Body Slam |
| grassShadow | – | #199 / 338 | 8.9 | 101 | Vine Whip · Energy Ball |
| grass | – | #219 / 338 | 7.6 | 104 | Vine Whip · Energy Ball |
Level 40, 15/15/15, neutral target. DPS = damage per second, TDO = total damage output before fainting. Rank is among every Pokemon using that attacking type.
Moves
| Fast move | Type | Raid power | Energy | Duration | DPS | PvP power | PvP energy | Speed |
|---|---|---|---|---|---|---|---|---|
Low Kick | fighting | 5 | +5 | 0.5s | 10.0 | 6 | +8 | 2 turns |
Vine WhipSTAB | grass | 6 | +5 | 0.5s | 12.0 | 5 | +8 | 2 turns |
| Charged move | Type | Raid power | Energy | Duration | Dmg/energy | PvP power | PvP energy | Effects |
|---|---|---|---|---|---|---|---|---|
Gyro Ball | steel | 85 | -50 | 3.5s | 1.70 | 80 | -50 | |
Energy BallSTAB | grass | 90 | -50 | 4.0s | 1.80 | 80 | -45 | 10% chance: -1 foe Def |
Body Slam | normal | 50 | -33 | 2.0s | 1.52 | 65 | -40 |
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