Situational
Keep the best copies
Legendary Pokemon are hard to get back once they leave rotation. Keep hundos, shinies, and one for the collection; transfer the weak duplicates.
Battle roles
- CGrass raid attackershadow#22 Grass · 15.7 DPS
As a Shadow it ranks #22 of 338 Grass-type attackers with Air Slash / Grass Knot.
- CNormal raid attackershadow#24 Normal · 13.9 DPS
As a Shadow it ranks #24 of 353 Normal-type attackers with Air Slash / Hyper Beam.
- –Great League#1106 of 1146 · score 49.1
Ranked #1106 of 1146; not competitive in Great League.
- –Ultra League#774 of 844 · score 58.1
Ranked #774 of 844; not competitive in Ultra League.
- –Master Leagueshadow#275 of 406 · score 55.2
Ranked #275 of 406; not competitive in Master League.
Collection value
- Legendary: keep at least one, and hold on to hundos and shinies.
- 1 costume/event variant: costumed copies cannot be re-obtained outside their event.
- Shadow version exists: Shadows hit 20% harder and are worth a raid slot even with low IVs.
Tiers: S = meta-defining, A = strong, B = playable, C = niche. PvP from PvPoke overall rankings; raids from computed DPS/TDO within each attacking type; Max Battles from GO Hub tier lists.
Base stats
Base stats. Bars are scaled to the strongest Pokemon in the game.
Evolution line
Does not evolve.
Check your Pokemon's IVs
Ranks all 4,096 spreads for each leagueLoading IV checker…
PvP rankings (GO Battle League)
| League | Tier | Rank | Score | Recommended moves | Typical build |
|---|---|---|---|---|---|
| Great League | – | #1106 / 1146 | 49.1 | Bite · Dark Pulse · Hurricane | L16.5 · 7/12/10 |
| Great LeagueShadow | – | #1111 / 1146 | 48.4 | Bite · Dark Pulse · Hurricane | L16.5 · 7/12/10 |
| Ultra League | – | #774 / 844 | 58.1 | Bite · Dark Pulse · Hurricane | L27.5 · 5/14/9 |
| Ultra LeagueShadow | – | #788 / 844 | 56.5 | Bite · Dark Pulse · Hurricane | L27.5 · 5/14/9 |
| Master League | – | #300 / 406 | 52.5 | Bite · Dark Pulse · Hurricane | L50 · 15/15/15 |
| Master LeagueShadow | – | #275 / 406 | 55.2 | Bite · Dark Pulse · Hurricane | L50 · 15/15/15 |
Source: PvPoke overall rankings. Score is relative to the league meta (100 = best). Typical build is the IV spread PvPoke assumes.
Raid attacker rankings
| Attacking type | Tier | Rank | DPS | TDO | Best moves |
|---|---|---|---|---|---|
| grassShadow | C | #22 / 338 | 15.7 | 221 | Air Slash · Grass Knot |
| normalShadow | C | #24 / 353 | 13.9 | 195 | Air Slash · Hyper Beam |
| darkShadow | – | #35 / 360 | 14.0 | 198 | Air Slash · Dark Pulse |
| flyingShadow | – | #40 / 235 | 14.4 | 202 | Air Slash · Hurricane |
| normal | – | #41 / 353 | 12.0 | 202 | Air Slash · Hyper Beam |
| grass | – | #49 / 338 | 13.4 | 226 | Air Slash · Grass Knot |
| flying | – | #57 / 235 | 12.4 | 210 | Air Slash · Hurricane |
| dark | – | #71 / 360 | 11.9 | 201 | Air Slash · Dark Pulse |
Level 40, 15/15/15, neutral target. DPS = damage per second, TDO = total damage output before fainting. Rank is among every Pokemon using that attacking type.
Moves
| Fast move | Type | Raid power | Energy | Duration | DPS | PvP power | PvP energy | Speed |
|---|---|---|---|---|---|---|---|---|
Bite | dark | 6 | +4 | 0.5s | 12.0 | 2 | +4 | 1 turn |
Air SlashSTAB | flying | 12 | +8 | 1.0s | 12.0 | 9 | +9 | 3 turns |
| Charged move | Type | Raid power | Energy | Duration | Dmg/energy | PvP power | PvP energy | Effects |
|---|---|---|---|---|---|---|---|---|
Grass Knot | grass | 90 | -50 | 2.5s | 1.80 | 90 | -50 | |
Dark Pulse | dark | 80 | -50 | 3.0s | 1.60 | 80 | -45 | |
Hyper Beam | normal | 150 | -100 | 4.0s | 1.50 | 150 | -80 | |
HurricaneSTAB | flying | 105 | -100 | 2.5s | 1.05 | 110 | -60 |
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Donate on Ko-fiCostumes & event variants (1)
IncarnateEvent costume