Keep
Keep to evolve
Onix will not win battles on its own, but Steelix is A-tier for Ultra League. Keep the good-IV copies and the candy to evolve one.
Battle roles
- –Great League#955 of 1146 · score 61.3
Ranked #955 of 1146; not competitive in Great League.
Worth evolving into
SteelixA Ultra LeagueB Great League (shadow)
Collection value
- Shadow version exists: Shadows hit 20% harder and are worth a raid slot even with low IVs.
Tiers: S = meta-defining, A = strong, B = playable, C = niche. PvP from PvPoke overall rankings; raids from computed DPS/TDO within each attacking type; Max Battles from GO Hub tier lists.
Base stats
Base stats. Bars are scaled to the strongest Pokemon in the game.
Evolution line
- → Steelix: 50 candy, Metal Coat
Check your Pokemon's IVs
Ranks all 4,096 spreads for each leagueLoading IV checker…
PvP rankings (GO Battle League)
| League | Tier | Rank | Score | Recommended moves | Typical build |
|---|---|---|---|---|---|
| Great League | – | #955 / 1146 | 61.3 | Rock Throw · Rock Slide · Sand Tomb | L50 · 15/15/15 |
| Great LeagueShadow | – | #1005 / 1146 | 58.3 | Rock Throw · Rock Slide · Sand Tomb | L50 · 15/15/15 |
Source: PvPoke overall rankings. Score is relative to the league meta (100 = best). Typical build is the IV spread PvPoke assumes.
Raid attacker rankings
| Attacking type | Tier | Rank | DPS | TDO | Best moves |
|---|---|---|---|---|---|
| dragonShadow | – | #145 / 167 | 6.0 | 72 | Rock Throw · Breaking Swipe |
| dragon | – | #146 / 167 | 5.2 | 75 | Rock Throw · Breaking Swipe |
| steelShadow | – | #148 / 180 | 5.6 | 67 | Rock Throw · Heavy Slam |
| steel | – | #157 / 180 | 4.8 | 70 | Rock Throw · Heavy Slam |
| rockShadow | – | #239 / 291 | 5.8 | 70 | Rock Throw · Rock SlideElite TM |
| groundShadow | – | #254 / 299 | 4.7 | 57 | Rock Throw · Sand Tomb |
| rock | – | #255 / 291 | 5.0 | 72 | Rock Throw · Rock SlideElite TM |
| ground | – | #263 / 299 | 4.0 | 58 | Rock Throw · Sand Tomb |
Level 40, 15/15/15, neutral target. DPS = damage per second, TDO = total damage output before fainting. Rank is among every Pokemon using that attacking type.
Moves
| Fast move | Type | Raid power | Energy | Duration | DPS | PvP power | PvP energy | Speed |
|---|---|---|---|---|---|---|---|---|
Rock ThrowSTAB | rock | 13 | +8 | 1.0s | 13.0 | 8 | +5 | 2 turns |
Tackle | normal | 5 | +5 | 0.5s | 10.0 | 3 | +3 | 1 turn |
| Charged move | Type | Raid power | Energy | Duration | Dmg/energy | PvP power | PvP energy | Effects |
|---|---|---|---|---|---|---|---|---|
Sand TombSTAB | ground | 60 | -33 | 4.0s | 1.82 | 55 | -45 | 100% chance: -1 foe Def |
Stone EdgeSTAB | rock | 105 | -100 | 2.5s | 1.05 | 100 | -55 | |
Heavy Slam | steel | 70 | -50 | 2.0s | 1.40 | 70 | -50 | |
Breaking Swipe | dragon | 45 | -33 | 1.0s | 1.36 | 50 | -50 | 100% chance: -1 foe Atk |
Iron HeadElite TM | steel | 60 | -50 | 2.0s | 1.20 | 85 | -50 | |
Rock SlideElite TMSTAB | rock | 75 | -50 | 2.5s | 1.50 | 75 | -45 |
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